Raised by the Taskmaster and trained from childhood to become the perfect operative, Jeanne Foucault possesses photographic reflexes that allow her to instantly mimic physical skills after observing them. Unlike her father, she has spent much of her life trying to decide what kind of person she wants to be rather than simply becoming the perfect weapon. A graduate of the Avengers Academy, Finesse combines tactical brilliance, acrobatic skill, and copied fighting styles into a highly adaptable hero.

Jeanne Foucault
Affiliations
Solo d10, Buddy d8, Team d6
Distinctions
Taskmaster’s Daughter
Everything Is a Lesson
Emotionally Detached Observer
Power Set: Photographic Reflexes
Enhanced Reflexes d10, Enhanced Senses d8, Enhanced Speed d8, Mimic d10
SFX: Instant Analysis. When creating a combat-related asset after observing an opponent in action, step up or double Mimic.
SFX: Borrowed Technique. Copy a target’s Specialty for one action. Spend 1 PP to add that Specialty die to your pool and step up your effect die if the action succeeds.
SFX: Predictive Counter. On a reaction against a physical attack, double Enhanced Reflexes. Remove the highest rolling die and use three dice for your total.
SFX: Learned From the Best. When an opponent rolls a 1 during an action against you, create a stunt based on one of their powers or specialties. Recover the stunt at the end of the scene.
SFX: Perfect Form. Before making a roll, replace two dice of equal size with one die stepped up +1.
Limit: Mental Overload. Shutdown Mimic and gain 1 PP. Recover by activating an opportunity or during a Transition Scene.
Limit: Detached. When your inability to emotionally connect creates a complication or causes trouble for another hero, gain 1 PP.
Specialties
Acrobatics Master d10, Combat Master d10, Covert Expert d8, Crime Expert d8
1 XP when you compare yourself to Taskmaster or reference his influence on your life.
3 XP when you reject advice, orders, or emotional appeals because you believe logic is superior.
10 XP when you either forge your own identity separate from Taskmaster or embrace your father’s legacy.
1 XP when you study an ally or enemy to gain useful information.
3 XP when you successfully exploit an opponent’s weakness after observing them.
10 XP when you defeat a superior opponent through preparation and analysis, or admit that some things can’t be learned through observation alone.