Video: The MCU’s Super-Powered Characterization
Monday kicks off the beginning of the Marvel Cinematic Universe Sourcebook with Iron Man and his first foe. Before that, I wanted to share a great video I found talking … Continue reading
Simultaneous Combat Rules
Because of the nature of PBEMs, and the difficulty of getting players to post Reaction Pools in a timely manner, I devised and implemented Simultaneous Combat rules in our Fearsome … Continue reading
Why I Use Milestones (And Why You Should, Too)
A Rebuttal To ‘Why I Stopped Using Milestones’ Generally, we in the bullpen at Plot Points are in editorial agreement on the content we post. Most of what we post … Continue reading
Reskinning Marvel Heroic: Not Just for Superheroes
When you breakdown almost any game (especially RPG) they are composed basically of a mathematical framework (crunch) and a layer of cosmetic flavoring (flumph). Usually actions and conflicts are resolved … Continue reading
Every Man a Team: Running Multiple Characters at Once
A couple of weeks ago, we had a commenter ask how he could have one of his players play both Fitz and Simmons of Agents of S.H.I.E.L.D. at the same … Continue reading
Traitors in our Midst: How to Handle Double-Agents In-Game
The revelations of Captain America: Winter Soldier and Agents of S.H.I.E.L.D. left fans reeling upon the discovery that Hydra had infiltrated S.H.I.E.L.D. (Spoilers, but if you’re reading a website devoted … Continue reading
SUCCESS, BUT AT WHAT COST?
Heroic Role-Playing is a type of RPG often referred to as a narrative-driven game. Such games focus more on the storytelling and character development than on such game concerns as … Continue reading
Liberty and Justice for All (Addendum): The Right to a Separate Identity
One of the provisions of the MRA deals with the registering and maintaining of secondary legal identities kept apart and private by the government. This secondary identity would not be … Continue reading
Why You HAVE TO Go and Make Things So Complicated
Complications. People often wonder why we should use them. They don’t seem to offer much mechanically to a conflict, other than a possible fourth (or more) type of stress. It’s true that … Continue reading
Incorporating Item Power Sets
What, you didn’t think you would go a whole week without hearing from me did you? Let me just say up front that this article is really by all of … Continue reading
Dynamic Initiative
The turn order system implemented by the Marvel Heroic RPG is a whole new kind of beast. Where once the DM (or GM in some systems) would call out, “Roll … Continue reading
The Doom Pool Economics – How The Marvel RPG Balances Itself According to Party Size
Every RPG, even ones able to support large or small groups, is designed for an “ideal” party size. For example: Dungeons and Dragons need at least one player covering each … Continue reading
Sideways Development – The Marvel Way to Level Up
Editor’s note: I’d like to welcome our newest contributor, Filipe Mascarenhas from distant Brazil! Welcome to the crew, Felipe. You can see Felipe’s bio over on our Contact Us page. … Continue reading
Play This Universe: Earth-98 (Realtime)
There are a massive amount of Marvel Universes out there. Most people know of the primary Marvel Universe, designated 616, as well as the film universe, which includes Iron Man, … Continue reading
Online DM Presents Marvel Heroic Framework for MapTool
The Online Dungeon Master (who’s site I designed), has written up some amazing code for the Marvel Heroic Roleplaying Game. He’s on his second draft now, and he’s made a … Continue reading
Borrowing Ideas From the Comics
The PDF of the Marvel Heroic Roleplaying Game is out. You want to play. How do you come up with a plot for your game? Here’s your answer. Steal from the … Continue reading
My Tabletop Setup
Today I thought I’d show you what I’ve been working on with my Marvel Heroic board. The art on the building is modified to fit from WorldWorks Games. Someone in … Continue reading
The Sliding Timeline of the Marvel Universe
Marvel has what’s known as a “sliding timeline”. Unlike DC, which just likes to reset the universe every couple of years, Marvel characters slowly age as time goes on. It … Continue reading