A fan site for the Marvel Heroic Roleplaying Game by Margaret Weis Productions
As hammers rained from the heavens, The Worthy felt the call of the hammers to bring fear to the people of Midgard. In the Fear Itself comic arc, two of those hammers were picked up by Titania and her husband the Absorbing Man. They were transformed by the awesome power of the hammers and became avatars of Skirn: Breaker of Men and Greithoth: Breaker of Wills. In your game, were they found Worthy or was someone else?
We thought it would be useful to break these up a little bit so we first we have a datafile for Titania without the powers of the hammer. She is a powerful female opponent and long time rival of She-Hulk so it’s great to have her for this event or for getting into trouble with her husband the Absorbing Man as they go on a crime spree that can only be stopped by your heroes. We’ve also got Carl Creel the Absorbing Man in his natural form, which has proven a fighting equal to gods and yet often defeated by lowly street level heroes as well when he is outsmarted.
Then we have Titania empowered and possessed by the Hammer of Skirn where she becomes a terrible and fearless foe. Similarly, Absorbing Man is taken by the Hammer of Greithoth, though the two lovers don’t make quite the dynamic pair they used to while wielding their Asgardian weapons.
And finally, in your game, maybe Titania or the Absorbing Man weren’t the ones to pick up the hammers, or maybe your players take their hammers from them. For just such a circumstance, we have matching his and hers hammers so you can play out Fear Itself to its fullest and see what happens at your table.
Who would wield such terrible weaponry? Who would you have face the heroes while breaking the world for Cul the Serpent? Let us know how it plays out at your table!