A fan site for the Marvel Heroic Roleplaying Game by Margaret Weis Productions
A couple of weeks ago, we had a commenter ask how he could have one of his players play both Fitz and Simmons of Agents of S.H.I.E.L.D. at the same time. We had suggested having one character act in an action scene, supported by the other. This led me to think about how one could run a campaign where multiple characters are under your control.
This was explored a bit in Annihilation, where depending on where in the galaxy you were playing, you would play different characters. While this works, I think it can also work in nearly any campaign. And you can do it within the same scene.
Let’s look at the Breakout event, the titular event of Marvel Heroic, and the event that almost anyone who’s played Marvel Heroic has seen.
Say each player is playing two characters: S.H.I.E.L.D. Agents, and Avengers. The S.H.I.E.L.D. Agents are already on the scene when the explosion happens, causing them to act immediately. They are able to start moving through the Raft trying to contain various villains, but as street level heroes (Hawkeye, Black Widow, the Agents of S.H.I.E.L.D.) these villains are more than they can contain. The Avengers fly in to help. What you could do is have the players, during the action scene, switch between their heroes, just as if there were double the number of players at the table. Marvel Heroic works really well in that you always need to be paying attention because at any time your character can be called upon to act in defense of themselves, or be called on as their turn. You can’t really tune out when it’s not your turn.
You could continue this as the event progresses: While one group continues out into the city to round up villains, the other group heads to the Savage Land. At this point, you would probably want to split the action scenes into separate distinct scenes, so the group who heads to Manhattan acts, then you shift the focus to the Savage Land. By having each person playing two characters, they’re always involved in whatever scene is going on.
What do you think? Does this sound like a feasable thing for a campaign? I’d love to hear your feedback.