A fan site for the Marvel Heroic Roleplaying Game by Margaret Weis Productions
Avengers Week brings us an Action Scene, set in the Avengers Mansion. This is a quick little scene, utilizing some of the stuff we’ve presented in the past. This scene allows you to spring something on your players just as they are relaxing at Avengers Mansion, Avengers Tower, or anywhere else the Avengers gather.
If you are using Avengers Mansion, then it carries the Scene Distinctions of TOP OF THE LINE SECURITY and NEW YORK LANDMARK. If you are using Avengers Tower, it has the Scene Distinctions of SKYSCRAPER and BUILT TO WITHSTAND ANYTHING.
Within the Avengers base is a VAULT containing many different artifacts the Avengers are attempting to keep safe. This is what the villains are after. The heroes are just relaxing when the villains arrive.
The heroes are relaxing in the Mansion or Tower, when The wall explodes, and Ronan the Accuser steps through the rubble. If they’re in the Tower, it’s a glass window overlooking the city. If they’re in the Mansion, it’s the main den area he busts into. “RONAN HAS COME FOR THE PROPERTY OF THE KREE EMPIRE,” he roars. The first hero to react to him gets blasted across the room by his Universal Weapon, taking D4 stress (of the player’s choice) before the action begins. Behind him, The Wizard floats in, with Loki close behind.
Ronan is after the Cosmic Control Rod, claiming that as it previously was owned by the Kree Empire’s enemy, Annihilus, it is theirs to take and use. Loki is there for the Casket of Ancient Winters, claiming it for his own purposes, and The Wizard is there for the Crimson Gem of Cyttorak, hoping to increase his own power by becoming the Unstoppable Juggernaut. However, when the three villains realize the Avengers are hiding a Cosmic Cube, all three begin to fight one another (and the heroes) for control of it.
As the battle takes place, there ‘s a lot of collateral damage that goes down. The Crumbling Building begins as a D4 Complication two rounds in, and steps up each round. If the heroes can’t stop the villains by the time the Complication reaches past D12, the whole building begins to completely collapse around them. Heroes can try to reduce the complication, but once they do, if villains are still present, it continues to rise again. The heroes can only permanently stop it if the villains are defeated.
Once the villains have busted into the Vault, they will each find the items they’re after. If they aren’t stopped, they can use these Item Power Sets. However, once they set eyes on the Cosmic Cube, as stated before, they will actively attempt to take it away from one another, hurting anyone around them to get to it. The game may devolve into a big game of keepaway.
Optional: A vial of the Symbiote is in the Vault. Once the Crumbling Building Complication rises to D8, the vial falls over and breaks, latching onto the nearest hero or villain.
If the villains succeed in claiming their objects, and one of them escapes with the Cube, the scene is over. Alternatively, if the heroes defeat all the villains, the scene is over as well. Once the Action Scene is complete, the heroes can attempt to repair the Crumbling Building.