
The Milano is a fast, heavily modified light starship used by the Guardians of the Galaxy for smuggling runs, prison breaks, rescue missions, artifact thefts, last-second escapes, and wildly irresponsible attack plans. It is not a capital ship, but in the hands of the Guardians, it punches far above its weight. The Milano is quick, flexible, packed with illegal upgrades, and just durable enough to survive the kind of trouble its crew keeps flying into.
Solo d8
Buddy d6
Team d10
Legendary Outlaw Ship
Held Together by Upgrades and Luck
Perfect for a Bad Plan
Energy Blast d8, Enhanced Sensors d8, Space Flight d12, Stealth Systems d8
SFX: Area Attack. Against multiple targets, for each additional target add a d6 and keep an additional effect die.
SFX: Impossible Flying. On a reaction against ranged attacks, add Space Flight to the dice pool. On a successful reaction, spend a d6 from the doom pool to create a Wild Evasion Asset equal to the effect die.
SFX: Illegal Modifications. When using Vehicle Expert to create an Asset, step up the effect die. On a 1, shutdown all Modified M-Ship Tech or add a d10 to the doom pool.
SFX: Smuggler Compartments. Spend a d6 from the doom pool to reveal a hidden cargo space, concealed weapon, fake transponder, emergency escape route, or other useful shipboard feature as a d8 Asset.
SFX: One Last Jump. Step up or double Space Flight for one action. If the action fails, shutdown Space Flight until repaired.
Limit: Fragile Hull. Against capital ships, heavy weapons, or cosmic-scale attacks, count 1s and 2s on Modified M-Ship Tech dice as opportunities.
Limit: Constant Repairs. Shutdown any Modified M-Ship Tech power and gain a d6 in the doom pool. Recover the power by activating an opportunity, making repairs, or during a Transition Scene.
Limit: Needs a Pilot. While the Milano is unmanned, remotely jammed, or without a capable pilot, step back all Modified M-Ship Tech.
Combat Expert d8, Covert Expert d8, Cosmic Expert d8, Vehicle Expert d8