A fan site for the Marvel Heroic Roleplaying Game by Margaret Weis Productions
The last hammers of this week were spiritual weapons that fell to two warriors of stone, Agrir: Breaker of Souls was taken by the ever-loving, blue-eyed Thing and Mokk: Breaker of Faith was carried by master thief and chemist extraordinaire, Grey Gargoyle. These two brought great devastation and fear through their use of these dangerous artifacts and it took some powerful team work to bring them down and right the wrongs the Worthy perpetrated through them.
But in your game, maybe someone else stumbled across these two hammers, or maybe your players take the hammers from themselves. For just such a circumstance, we have hammer power sets so you can play out Fear Itself to its fullest and see what happens at your table.
Who would wield such terrible weaponry? Who would you have face the heroes while breaking the world for Cul the Serpent? Let us know how it plays out at your table!