A fan site for the Marvel Heroic Roleplaying Game by Margaret Weis Productions
“Let’s just say Tony Stark’s warehouse manager should invest in bigger locks.”
One of the first things the Pet Avengers need to do after battling apes on the moon is figure out how to break the heroes out of the imprisonment imposed by Project 42. They know that the anti-registration heroes are looking for a way to do that very thing. The best the Pet Avengers can manage to do is stay out of the way but make things easier for those poor humanoids who need all the help they can get.
The Mind Gem gives the Pet Avengers any answer they might need. The anti-registration heroes are planning to infiltrate the Baxter Building. They’re sending the Punisher. He will steal all the gear he might need. The best gear for such a mission is Tony Stark’s secret warehouse, located in a series of storage containers near New York’s East River. The biggest challenge is finding the right container. Once the conatiner is found, however, a new challenge presents itself.
Some time in the past, Tony Stark acquired an antique coffin in an art auction. Unknown to Stark, this coffin contains Hellcow, the Bovine Vampire. When the heroes find the container and open it, the coffin is still. Moving around in the container disrupts the coffin, and the stake that held Bessie in place is dislodged from her torso. She emerges from the coffin, ready to avenge her imprisonment on the nearest target(s).
Scene Distinctions: Breezy, Dark as Midnight
Options: Hellcow can summon and command one or more Bat Swarms. Feel free to add as many as appropriate to challenge players.
Hellcow can be seen on the Marvel Universe Wiki here.